Devlog #4 Post capstone update!



Hello! It's been a while since the team has gone on stage and presented their hard work with nerves of steel and baited breath!
Thankfully the presentation was a marvelous success and development has continued after a MUCH needed break! We have a really good crew working on remaking some of the currently existing assets to be as best they can, as well as lovingly crafting the next region that our brave shop keep will be able to travel to! (more on that in a future dev log!) The team is hoping to continue this momentum, but several members are still students! So progress might be slow or spotty, but its a marathon, not a sprint!
Currently as it stands we're about 65%-70% finished with the remakes and polishing of the physical assets for the first level, this isn't counting UI or Audio just yet. And as for the new region, we're tackling the beast of concept art best we can, but until our focus shifts away from polishing up the first region further, progress there will remain a touch slow. We hope to hear your feed back as we begin to show the fruits of our labor in the future! Thank you for support!
In the mean time, here's some stuff we've been working on!
Get Shopkeeper's Tail
Shopkeeper's Tail
Status | Released |
Authors | dawsonturska, JayRank, skallic, Logan Jackson, autumnmae24, Dancing Light Productions, SDRShade, ssaadey, scotchTape_sero, TheFish0510, Linkoma, ameliorez, Ty, Darien, ArSparkion |
Genre | Adventure, Action |
Tags | Characters, Cute, Fantasy, Unity |
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- Models and Sprites Galore!18 days ago
- Devlog #5 - DUIs (Dungeons and User Interfaces)26 days ago
- Devlog #3 - How we implemented traditional mediums into digital game designApr 07, 2025
- Devlog #2 - How we used Blender to simulate claymationMar 28, 2025
- Devlog #1 - About the projectFeb 25, 2025
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